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	<title>Inside Facebook &#187; Facebook</title>
	<atom:link href="http://www.insidefacebook.com/category/facebook/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidefacebook.com</link>
	<description>Tracking Facebook and the Facebook Platform for Developers and Marketers</description>
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		<title>This Week’s Headlines on Inside Social Games</title>
		<link>http://www.insidefacebook.com/2010/03/14/this-week%e2%80%99s-headlines-on-inside-social-games-15/</link>
		<comments>http://www.insidefacebook.com/2010/03/14/this-week%e2%80%99s-headlines-on-inside-social-games-15/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 17:00:17 +0000</pubDate>
		<dc:creator>Christopher Mack</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Connect]]></category>
		<category><![CDATA[E-commerce]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Hi5]]></category>
		<category><![CDATA[International]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[MySpace]]></category>
		<category><![CDATA[Venture Capital]]></category>
		<category><![CDATA[VirtualGoods]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25872</guid>
		<description><![CDATA[It&#8217;s a week of international imports and premieres for social startups. We have seen new levels of quality in synchronous games, automated fighting titles, and even some new lessons in tycoon zoology. Here are this week&#8217;s headlines from Inside Social Games:
Monday, March 8th, 2010

CrowdStar Learns Facebook Zoology with Zoo Paradise
Mochi Media Announces Social API, $10 [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.insidesocialgames.com/"><img class="alignnone size-full wp-image-25878" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/ISG-Logo21.png" border="0" alt="ISG Logo" hspace="8" vspace="5" width="316" height="43" align="right" /></a>It&#8217;s a week of international imports and premieres for social startups. We have seen new levels of quality in synchronous games, automated fighting titles, and even some new lessons in tycoon zoology. Here are this week&#8217;s headlines from <a href="http://www.insidesocialgames.com/" target="_self">Inside Social Games</a>:</p>
<p><strong>Monday, March 8th, 2010</strong></p>
<ul>
<li><a href="http://www.insidesocialgames.com/2010/03/08/crowdstar-learns-facebook-zoology-with-zoo-paradise/" target="_self">CrowdStar Learns Facebook Zoology with Zoo Paradise</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/08/mochi-media-announces-social-api-10-million-fund-for-flash-and-social-games/" target="_self">Mochi Media Announces Social API, $10 Million Fund for Flash and Social Games</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/08/fast-typing-cities-and-growth-from-mindjolt-on-this-weeks-list-of-fast-facebook-growers-by-monthly-active-users/" target="_self">Fast Typing, Cities and Growth from MindJolt on This Week&#8217;s List of Fast Facebook Growers by Monthly Active Users</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/08/gravity-bear-weighs-in-to-social-gaming-on-facebook-with-battle-punks/" target="_self">Gravity Bear Weights In to Social Gaming on Facebook with Battle Punks</a></li>
</ul>
<p><strong>Tuesday, March 9th, 2010</strong></p>
<ul>
<li><a href="http://www.insidesocialgames.com/2010/03/09/sony-online-entertainment-launches-poxnora-on-facebook/" target="_self">Sony Online Entertainment Launches PoxNora on Facebook</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/09/coming-to-a-facebook-near-you-sixits/" target="_self">SiXiTs: A New Cross-Platform Startup Founded by Gaming and Visual Effects Veterans</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/09/super-rewards-brings-offer-wall-service-to-flash-games-for-the-web/" target="_self">Super Rewards Brigns Offer Wall Service to Flash Games for the Web</a></li>
</ul>
<p><strong>Wednesday, March 10th, 2010</strong></p>
<ul>
<li><a href="http://www.insidesocialgames.com/2010/03/10/cyberagents-ameba-pigg-virtual-world-comes-to-facebook-as-ameba-pico/" target="_self">CyberAgent&#8217;s Ameba Pigg Virtual World Comes to Facebook as Ameba Pico</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/10/slides-from-presentation-at-gdc-on-the-state-of-the-social-gaming-industry/" target="_self">Slides from Presentation at GDC on the State of the Social Gaming Industry</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/10/facebook-credits-now-the-first-payment-option-in-zyngas-farmville-game/" target="_self">Facebook Credits Now the First Payment Option in Zynga&#8217;s FarmVille Game</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/10/sim-city-games-make-a-strong-showing-in-this-weeks-list-of-top-facebook-gainers-by-daily-active-users/" target="_self">City Building Games Make a Strong Showing in This Week&#8217;s List of Top Facebook Gainers by Daily Active Users</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/10/myspace-looks-for-more-social-game-developers-with-big-platform-upgrades/" target="_self">MySpace Looks for More Social Game Developers with Big Platform Upgrades</a></li>
</ul>
<p><strong>Thursday, March 11th, 2010</strong></p>
<ul>
<li><a href="http://www.insidesocialgames.com/2010/03/11/feline-frenzy-robot-wars-is-a-new-facebook-game-from-pakistani-developer-white-rabbit/" target="_self">Feline Frenzy: Robot Wars is a New Facebook Game from Pakistani Developer White Rabbit</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/11/hi5-launches-game-developer-program-offers-special-access-to-users-and-monetization/" target="_self">Hi5 Launches Game Developer Program, Offers Special Access to Users and Monetization</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/11/more-speakers-venue-set-for-inside-social-apps-2010-%e2%80%93-april-20th-in-san-francisco/" target="_self">More Speakers, Venue Set for Inside Social Apps 2010 &#8211; April 20th in San Francisco</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/11/israeli-brewer-uses-facebook-gender-battle-parking-app-to-promote-beer/" target="_self">Israeli Brewer Uses Facebook Gender Battle Parking App to Promote Beer</a></li>
</ul>
<p><strong>Friday, March 12th, 2010</strong></p>
<ul>
<li><a href="http://www.insidesocialgames.com/2010/03/12/my-tribe-wants-to-be-a-complex-engaging-facebook-game-and-mostly-succeeds/" target="_self">MyTribe Wants to Be a Complex, Engaging Facebook Game &#8211; And Mostly Succeeds</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/12/playdoms-social-city-is-the-latest-facebook-city-building-game-to-get-millions-of-users/" target="_self">Playdom&#8217;s Social City is the Latest Facebook City Building Game to Get Millions of Users</a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/13/social-gaming-roundup-ipad-frosmo-statistics-more/">Social Gaming Roundup: iPad, Frosmo, Statistics, &amp; More </a></li>
<li><a href="http://www.insidesocialgames.com/2010/03/12/independent-developers-show-strongly-on-this-weeks-list-of-emerging-facebook-games/">Independent Developers Show Strongly on This Week’s List of Emerging Facebook Games</a></li>
</ul>
]]></content:encoded>
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		<title>Facebook Roundup: Events, Facebook in D.C., LivingSocial, Searches and Get Satisfaction</title>
		<link>http://www.insidefacebook.com/2010/03/13/facebook-roundup-events-facebook-in-d-c-livingsocial-searches-and-get-satisfaction/</link>
		<comments>http://www.insidefacebook.com/2010/03/13/facebook-roundup-events-facebook-in-d-c-livingsocial-searches-and-get-satisfaction/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 19:24:12 +0000</pubDate>
		<dc:creator>Sara Inés Calderón</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Connect]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[Legal]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Policy]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[Privacy]]></category>
		<category><![CDATA[Search]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25848</guid>
		<description><![CDATA[Facebook’s Redesign Paid Off With Searches – Facebook’s redesign  in early February seems to have paid off, as U.S. search queries grew by  10% last month with 436 million U.S. searches last month, according to comScore.  We previously reported that Facebook’s search traffic grew 13% in January with 395 million  searches, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Facebook’s Redesign Paid Off With Searches – </strong>Facebook’s redesign  in early February seems to have paid off, as U.S. search queries grew by  10% last month with 436 million U.S. searches last month, according to <a href="http://gigaom.com/2010/03/10/facebook-search-queries-jump-10-in-february/">comScore</a>.  We previously <a href="../2010/02/15/comscore-facebooks-search-query-volume-grew-by-13-in-january/">reported</a> that Facebook’s search traffic grew 13% in January with 395 million  searches, up from 351 million U.S. search queries in December of 2009.</p>
<p><strong>Facebook Partnering With EventBrite? – </strong>Does the screenshot below show an as-yet-unannounced way for people to tickets for events on Facebook via EventBrite? Or does it just show a way for people to buy tickets to Facebook&#8217;s developer conference in April, f8. <a href="http://techcrunch.com/2010/03/08/facebook-looks-to-be-partnering-with-eventbrite-to-monetize-events/">TechCrunch</a> raised the question earlier this week.</p>
<p>Here&#8217;s what it says: “Eventbrite is partnering with Facebook to enable you to collect money for your event. Your attendees pay with credit card and Eventbrite collects the money on your behalf and sends you a check when your event is over. We charge a small service fee for every ticket sold. 5.5% + $.99c, which attendees pay, costing you nothing. Eventbrite has helped event organizers around the world sell over 10 million tickets. We’re excited to help you sell your and put some delightful cash in your pocket.”</p>
<p>Facebook tells us that &#8220;EventBrite is currently testing a Connect implementation.  We don&#8217;t have anything more to share at this time.&#8221; Up until now, Facebook has not offered a way for people with Facebook Events to charge users for tickets. It&#8217;s possible that EventBrite is going to be partnering with Facebook to enable ticket purchasing for events. And, of course, it&#8217;s possible (and probably more likely) that this is just a Connect integration and nothing further will come of it.</p>
<p><img src="http://www.insidefacebook.com/wp-content/uploads/2010/03/eventbrite.png" alt="" vspace="10" width="500" height="275" /></p>
<p><strong><img src="http://www.insidefacebook.com/wp-content/uploads/2010/03/classmates.png" alt="" hspace="20” vspace=" width="200" height="40" align="left" />Classmates.com Sued for Privacy Policy – </strong>Classmates.com has been trying to make more of its user data public, like what Facebook has in some ways done recently &#8212; and it was <a href="http://www.wired.com/threatlevel/2010/03/classmates-privacy/">sued this week</a> for allegations that the company’s new privacy policy violates state and federal laws. The class action suit claims Classmates.com didn’t fully disclose that paying customers would have to opt-out of new Facebook and iPhone applications to keep their data private, violating federal and Washington state laws.</p>
<p>The suit comes in light of Classmates.com trying to compete with Facebook by moving its traditionally paying membership’s profiles to the public eye in January.</p>
<p><strong>Facebook May Sue Over Erroneous UK Story – </strong>Facebook’s UK division has reportedly threatened to sue The Daily Mail newspaper over <a href="http://www.guardian.co.uk/media/2010/mar/11/facebook-daily-mail">an article</a> that editors published saying that Facebook was an easy way for sexual predators to prey on young girls. A former police detective did the work and said an anonymous social networking site was the medium for his experiment, but editors added the Facebook reference despite being told by the detective that it wasn’t accurate. The title of the piece was changed to, “I posed as a girl of 14 on Facebook. What followed will sicken you,” and chronicled the detective being approached by older men asking him to perform sexual acts. This is something that’s more difficult for people to do on Facebook, given the service&#8217;s privacy restrictions for minors, and emphasis on private, real-world connections.</p>
<p><strong><img src="http://www.insidefacebook.com/wp-content/uploads/2010/03/msnbc.png" alt="" hspace="20” vspace=" width="200" height="139" align="right" />MSNBC Breaks News on Facebook With Twitter – </strong>MSNBC is <a href="http://paidcontent.org/article/419-msnbc-adds-breakingnews-feed-to-facebook/">using</a> an interesting method to engage viewers: breaking news on Facebook with their @BreakingNews Twitter account. An MSNBC spokesman said @BreakingNews is part of the company’s strategy to connect to social media users and become a source for news on social networks.</p>
<p><strong>Interviews with Facebook’s DC Staff &#8211; </strong>AllThingsD&#8217;s Kara Swisher had an <a href="http://video.allthingsd.com/video/kara-visits-facebook-washington-dc-office/12B338AE-9D16-4E70-945B-B82C7B3210B9">interview</a> with Facebook’s Washington D.C. staff this week: Adam Conner, Tim Sparapani and Andrew Noyes. In the video the three discuss Sparapani, Facebook’s Policy Director, did a half-hour video <a href="http://voices.washingtonpost.com/posttech/2010/03/video_my_interview_with_facebo.html">interview</a> about privacy with The Washington Post’s Cecilia Kang and C-Span’s Peter Slen this week.</p>
<p><strong><img src="http://www.insidefacebook.com/wp-content/uploads/2010/03/bing.png" alt="" hspace="20” vspace=" width="173" height="281" align="right" /></strong></p>
<p><strong>Facebook Continues Domination of SecondMarket – </strong>Private company stock marketplace SecondMarket reported in February that Facebook continues to take the lion’s share of stock sold <a href="http://techcrunch.com/2010/03/11/secondmarket-facebook-and-zynga-dominate-transactions-in-february/">there</a>. These transactions tripled in February, from $13 million to $43.8 million last month, TechCrunch reported this week, for a total of 48% of transactions. LinkedIn accounted for 18% of the transactions on SecondMarket, Twitter and Zynga 15% each and LifeLock 4%.</p>
<p>Facebook’s domination of SecondMarket, and just about everything else, comes in light of what we <a href="http://www.insidefacebook.com/2010/03/02/facebook-made-up-to-700-million-in-2009-on-track-towards-1-1-billion-in-2010/">reported</a> to be revenues that could exceed $1 billion this year. The company went from $280-$300 million in 2008 to about $600-$700 million in 2009, as sources told us.</p>
<p><strong>Facebook, Google, Sued over Mobile Software – </strong>Winksite’s parent company, Wireless Ink Corp., sued Google and Facebook <a href="http://www.bloomberg.com/apps/news?pid=newsarchive&amp;sid=acishqhFv2uc">this week</a>, claiming that both infringed on a patent they were issued in October. The patent dealt with the way online content is accessed by cell phones and the complaint was filed on March 9 in Manhattan’s federal court.</p>
<p><strong>LivingSocial Raises $25 Million, Expands – </strong>LivingSocial announced a $5 million first round of funding in July of 2008, then announced an equal amount last December <a href="http://www.insidefacebook.com/2010/01/08/facebook-roundup-privacy-ftc-livingsocial-causes-adnectar-zoosk-virtual-suicides-blocked-and-bras/">in a continuation of the round</a>. Now it <a href="http://livingsocial.com/press/living_social_raises_25_million">has raised</a> $25 million more in a Series B round led by U.S. Venture partners. Money will go towards expansion of LivingSocial&#8217;s social group coupon product, Deals, in dozens of U.S. cities by this year&#8217;s end, including Chicago, Denver, Raleigh Durham and San Diego.</p>
<p><strong>Get Satisfaction Goes to Facebook – </strong>Get Satisfaction, which has been helping companies collect user feedback for years, has turned its <a href="http://digital.venturebeat.com/2010/03/10/get-satisfaction-facebook/">attentions</a> to Facebook with its Support tab &#8212; a partnership with Facebook page management company Involver. As part of its Facebook Social Engagement Hub, Get Satisfaction created a tab that may be named for a specific brand on their Page, where customers may discuss products in four ways: Ask a Question, Share an Idea, Report a Problem or Give Praise. Once customers begin to post a question, Get Satisfaction suggests similar threads to give them instant answers; all information from Get Satisfaction is accessible by search engines and people may respond to any thread.</p>
<p>Finally, any of these questions or statements are automatically imported into the brand’s Get Satisfaction web interface.</p>
]]></content:encoded>
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		<title>LOLapps Hits a Quiz Grand Slam on This Week&#8217;s List of Emerging Facebooks Apps</title>
		<link>http://www.insidefacebook.com/2010/03/12/lolapps-hits-a-quiz-grand-slam-on-this-weeks-list-of-emerging-facebooks-apps/</link>
		<comments>http://www.insidefacebook.com/2010/03/12/lolapps-hits-a-quiz-grand-slam-on-this-weeks-list-of-emerging-facebooks-apps/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 20:30:37 +0000</pubDate>
		<dc:creator>Chris Morrison</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Metrics]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25873</guid>
		<description><![CDATA[They&#8217;re not good, but they are successful &#8212; and that&#8217;s all  that matters, right? LOLapps is dominating this week&#8217;s AppData list of  emerging Facebook apps still under a million monthly active users with  four quizzes that have picked up a million new users, combined. They all appear to be made with its [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.insidefacebook.com/wp-content/uploads/2009/12/AppData.com-Facebook-Application-Metrics1.png" alt="" hspace="20" vspace="10" width="185" height="52" align="right" />They&#8217;re not good, but they are successful &#8212; and that&#8217;s all  that matters, right? <a id="eqhl" title="LOLapps" href="http://www.appdata.com/facebook/devs/index/id/30865">LOLapps</a> is dominating this week&#8217;s AppData list of  emerging Facebook apps still under a million monthly active users with  four quizzes that have picked up a million new users, combined. They all appear to be made with its templating app, <a href="http://www.appdata.com/facebook/apps/index/id/6016992457">Quiz Creator</a>.</p>
<p>You can  pick them out below by the identical icon each uses: <a href="http://www.appdata.com/facebook/apps/index/id/125194982346">what  tattoo best fits you?</a>, <a href="http://www.appdata.com/facebook/apps/index/id/134787379353">How  dirty are you ?</a>, <a href="http://www.appdata.com/facebook/apps/index/id/115658041794">What  age will you have your 1st baby ???</a> and <a href="http://www.appdata.com/facebook/apps/index/id/137907998921">I can  guess your name.</a> You can&#8217;t see it below, but on our full list, there  are four more LOLapps quizzes at rankings 20 to 40.</p>
<p>Here are the  top 20:</p>
<div style="padding-top: 10px;padding-bottom: 10px;font-size: 22px;color: #990000">Top Gainers This Week</div>
<table>
<tbody>
<tr>
<th></th>
<th> <a href="http://www.appdata.com/gainers/week/?cat_id=0&amp;fanbase=100000,1000000&amp;list_select=apps&amp;metric_select=mau&amp;sort=display_name">Name</a></th>
<th> <a href="http://www.appdata.com/gainers/week/?cat_id=0&amp;fanbase=100000,1000000&amp;list_select=apps&amp;metric_select=mau&amp;sort=mau">MAU</a></th>
<th> <a href="http://www.appdata.com/gainers/week/?cat_id=0&amp;fanbase=100000,1000000&amp;list_select=apps&amp;metric_select=mau&amp;sort=gain">Gain<img src="http://www.appdata.com/images/sort-marker.gif" alt="↓" /></a></th>
<th> <a href="http://www.appdata.com/gainers/week/?cat_id=0&amp;fanbase=100000,1000000&amp;list_select=apps&amp;metric_select=mau&amp;sort=gain_pct">Gain,  %</a></th>
</tr>
<tr>
<td>1.</td>
<td><img src="http://www.appdata.com/app_thumbs/265141429619_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/265141429619">Jeux  Gratuits</a></td>
<td>844,778</td>
<td><span style="color: #339966">+721,188</span></td>
<td><span style="color: #339966">+85.37</span></td>
</tr>
<tr>
<td>2.</td>
<td><img src="http://www.appdata.com/app_thumbs/489447685186_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/489447685186">Farmville  exclusive</a></td>
<td>667,968</td>
<td><span style="color: #339966">+651,588</span></td>
<td><span style="color: #339966">+97.55</span></td>
</tr>
<tr>
<td>3.</td>
<td><img src="http://www.appdata.com/app_thumbs/138537242716_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/138537242716">Music  Pets</a></td>
<td>498,952</td>
<td><span style="color: #339966">+498,952</span></td>
<td><span style="color: #339966">+100.00</span></td>
</tr>
<tr>
<td>4.</td>
<td><img src="http://www.appdata.com/app_thumbs/339444600959_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/339444600959">Zoo  Paradise</a></td>
<td>477,274</td>
<td><span style="color: #339966">+427,567</span></td>
<td><span style="color: #339966">+89.59</span></td>
</tr>
<tr>
<td>5.</td>
<td><img src="http://www.appdata.com/app_thumbs/317948833105_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/317948833105">Keyboard  Mash!</a></td>
<td>579,322</td>
<td><span style="color: #339966">+346,258</span></td>
<td><span style="color: #339966">+59.77</span></td>
</tr>
<tr>
<td>6.</td>
<td><img src="http://www.appdata.com/app_thumbs/125194982346_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/125194982346">what  tattoo best fits you?</a></td>
<td>852,972</td>
<td><span style="color: #339966">+313,179</span></td>
<td><span style="color: #339966">+36.72</span></td>
</tr>
<tr>
<td>7.</td>
<td><img src="http://www.appdata.com/app_thumbs/232279070608_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/232279070608">Mahjongg  Dimensions</a></td>
<td>881,454</td>
<td><span style="color: #339966">+308,918</span></td>
<td><span style="color: #339966">+35.05</span></td>
</tr>
<tr>
<td>8.</td>
<td><img src="http://www.appdata.com/app_thumbs/21486475128_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/21486475128">All  About Me</a></td>
<td>285,629</td>
<td><span style="color: #339966">+285,629</span></td>
<td><span style="color: #339966">+100.00</span></td>
</tr>
<tr>
<td>9.</td>
<td><img src="http://www.appdata.com/app_thumbs/187984023512_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/187984023512">Towner</a></td>
<td>695,212</td>
<td><span style="color: #339966">+285,410</span></td>
<td><span style="color: #339966">+41.05</span></td>
</tr>
<tr>
<td>10.</td>
<td><img src="http://www.appdata.com/app_thumbs/134787379353_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/134787379353">How  dirty are you ?</a></td>
<td>785,470</td>
<td><span style="color: #339966">+249,078</span></td>
<td><span style="color: #339966">+31.71</span></td>
</tr>
<tr>
<td>11.</td>
<td><img src="http://www.appdata.com/app_thumbs/50076625563_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/50076625563">Friend  Poll!</a></td>
<td>858,511</td>
<td><span style="color: #339966">+247,237</span></td>
<td><span style="color: #339966">+28.80</span></td>
</tr>
<tr>
<td>12.</td>
<td><img src="http://www.appdata.com/app_thumbs/223102214157_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/223102214157">Ameba  Pico</a></td>
<td>241,337</td>
<td><span style="color: #339966">+241,272</span></td>
<td><span style="color: #339966">+99.97</span></td>
</tr>
<tr>
<td>13.</td>
<td><img src="http://www.appdata.com/app_thumbs/343996593943_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/343996593943">أعرف  صاحبك عايز يقولك ايه ؟</a></td>
<td>219,371</td>
<td><span style="color: #339966">+219,233</span></td>
<td><span style="color: #339966">+99.94</span></td>
</tr>
<tr>
<td>14.</td>
<td><img src="http://www.appdata.com/app_thumbs/115658041794_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/115658041794">What  age will you have your 1st baby ???</a></td>
<td>645,992</td>
<td><span style="color: #339966">+211,715</span></td>
<td><span style="color: #339966">+32.77</span></td>
</tr>
<tr>
<td>15.</td>
<td><img src="http://www.appdata.com/app_thumbs/137907998921_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/137907998921">I can  guess your name.</a></td>
<td>715,070</td>
<td><span style="color: #339966">+208,047</span></td>
<td><span style="color: #339966">+29.09</span></td>
</tr>
<tr>
<td>16.</td>
<td><img src="http://www.appdata.com/app_thumbs/170420712142_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/170420712142">Top  Stalkers</a></td>
<td>433,212</td>
<td><span style="color: #339966">+191,491</span></td>
<td><span style="color: #339966">+44.20</span></td>
</tr>
<tr>
<td>17.</td>
<td><img src="http://www.appdata.com/app_thumbs/184736811530_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/184736811530">MMA  Pro Fighter</a></td>
<td>710,431</td>
<td><span style="color: #339966">+184,397</span></td>
<td><span style="color: #339966">+25.96</span></td>
</tr>
<tr>
<td>18.</td>
<td><img src="http://www.appdata.com/app_thumbs/336778988462_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/336778988462">Dedica  una cancion</a></td>
<td>343,213</td>
<td><span style="color: #339966">+178,020</span></td>
<td><span style="color: #339966">+51.87</span></td>
</tr>
<tr>
<td>19.</td>
<td><img src="http://www.appdata.com/app_thumbs/329338272587_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/329338272587">Jumping  Dog</a></td>
<td>683,774</td>
<td><span style="color: #339966">+167,712</span></td>
<td><span style="color: #339966">+24.53</span></td>
</tr>
<tr>
<td>20.</td>
<td><img src="http://www.appdata.com/app_thumbs/96815041925_icon.jpg" alt="icon" /> <a href="http://www.appdata.com/facebook/apps/index/id/96815041925">Glamble</a></td>
<td>521,626</td>
<td><span style="color: #339966">+160,859</span></td>
<td><span style="color: #339966">+30.84</span></td>
</tr>
</tbody>
</table>
<p>Our  list doesn&#8217;t get much more original. The top app, <a href="http://www.appdata.com/facebook/apps/index/id/265141429619">Jeux  Gratuits</a>, we&#8217;ll cover over at Inside Social Games. It&#8217;s followed by <a href="http://www.appdata.com/facebook/apps/index/id/489447685186">Farmville  exclusive</a>, which is the most successful recent FarmVille parasite.  Facebook hasn&#8217;t been prompt in shutting these down lately, but as of  publishing this one has been blocked; the enforcement team may simply be  concentrating on the fastest-growing parasites.</p>
<p><a rel="attachment wp-att-25883" href="http://www.insidefacebook.com/2010/03/12/lolapps-hits-a-quiz-grand-slam-on-this-weeks-list-of-emerging-facebooks-apps/keyboardmash/"><img class="alignnone size-full wp-image-25883" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/keyboardmash.jpg" alt="" width="261" height="244" align="right" /></a>Following two  more games, there&#8217;s <a href="http://www.appdata.com/facebook/apps/index/id/317948833105">Keyboard  Mash!</a>, by <a href="http://www.appdata.com/facebook/devs/index/id/33868">Ingenious  Designs</a>. No need for guesswork here: this app is all about mashing  your keyboard as much as possible over 20 seconds. It&#8217;s following in the  footsteps of <a href="http://www.appdata.com/facebook/apps/index/id/6808102865">How Fast  Are You?! PROVE IT</a>, which became a runaway success by asking users  to type the ABCs. Oddly, another app by the dev, <a href="http://www.appdata.com/facebook/apps/index/id/326175122392">Mash  the keyboard to save kittens!</a>, was not successful.</p>
<p><a id="xm6." title="All About Me" href="http://www.appdata.com/facebook/apps/index/id/21486475128">All About Me</a>, another quiz, appears  to be on the list due to a data tracking accident; it&#8217;s actually  shrinking. Finally, there&#8217;s Friend Poll! which is &#8212; wait for it &#8212; a  quiz. It&#8217;s by <a href="http://www.appdata.com/facebook/devs/index/id/34246">FriendQuizzes</a>,  which has a couple other successful quizzes, as well.</p>
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		<title>WildTangent Moves Further Into Social Gaming With Brand Offers In Playdom&#8217;s Tiki Farm</title>
		<link>http://www.insidefacebook.com/2010/03/12/wildtangent-moves-further-into-social-gaming-with-brand-offers-in-playdoms-tiki-farm/</link>
		<comments>http://www.insidefacebook.com/2010/03/12/wildtangent-moves-further-into-social-gaming-with-brand-offers-in-playdoms-tiki-farm/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 18:59:40 +0000</pubDate>
		<dc:creator>Eric Eldon</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[VirtualGoods]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25868</guid>
		<description><![CDATA[WildTangent is continuing its foray into Facebook and social gaming, now providing  brand-advertising offers on developer Playdom&#8217;s Facebook app, Tiki Farm.  The tropical island farming game is beginning to feature brands that  sponsor particular existing virtual goods in the game. Instead of a user  paying for the good, they watch a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wildtangent.com">WildTangent</a> is continuing its foray into Facebook and social gaming, now providing  brand-advertising offers on developer Playdom&#8217;s Facebook app, Tiki Farm.  The tropical island farming game is beginning to feature brands that  sponsor particular existing virtual goods in the game. Instead of a user  paying for the good, they watch a video or somehow engage with an ad to  get it. The first available is an orange tree, sponsored by Herbal  Essence.</p>
<p>Although WildTangent has been offering a variety of  sponsored advertising services for casual games, massively multiplayer  online games, and other web-based games, it began focusing on tighter  integration of virtual goods recently with the <a href="http://www.insidesocialgames.com/2010/02/23/wildtangent-introduces-its-incentivized-advertising-services-to-social-games/">launch  of BrandBoost</a>. While some games may want to have an advertiser  sponsor an item, the service can provide free access to a  subscription-based game in exchange for watching a brand&#8217;s video.  Popcap&#8217;s Bejeweled Blitz is also using the service, during the  puzzle-shooter games&#8217; weekly tournaments on Facebook.</p>
<p><img class="alignnone" title="WildTangent" src="http://www.insidesocialgames.com/wp-content/uploads/2010/02/U2JGZH4QXSNCXLKRXHYCLQS.png" alt="" width="500" height="197" /></p>
<p>We&#8217;ve  covered a variety of companies beginning to get in to this area.  WildTangent&#8217;s has an interesting advantage: direct relationships with 75  of the top 100 advertisers in the US, that it has developed over the  years it has been running branded ads in games across the web, and  through strategic investors like marketing conglomerate <a href="http://www.wpp.com/wpp/">WPP</a>. Those ads could be about  anything from entertainment like new games and moves, to consumer  packaged goods, auto, etc. Many other companies provide engagement-based  video advertising provided by other networks, or more general services.  WildTangent tells us its brand advertisers are looking for a  qualitatively good experience for users, to help increase public  perception. Tying a brand to a specific virtual item that a user is  already familiar with in a game is one way to make the connection  especially clear.</p>
<p>WildTangent charges on a cost-per-engagement basis,  using a custom rich media format. On Facebook, it plans to expand to  Facebook&#8217;s forthcoming 760 pixel width once that becomes available.  Although advertisers have sometimes balked at going off an <a href="http://www.iab.net/about_the_iab">Interactive Advertising Bureau</a> standard format, WildTangent tells us that many of its clients are  seeking out these formats, to try to reach users in more meaningful  ways. In many cases, the company will initially provide the creative  service for an ad, and if it proves to work well, the client will do  subsequent ads in-house. The ad format for sponsored items may include  an overlay on top of the price the good normally costs, to help show  users the virtual value of what they&#8217;re getting by watching the ad.</p>
<p>The  game has already been in testing sponsored items with FreeRealms; other  developers running BrandBoost include Sony Online Entertainment,  Outspark and OMGPOP.</p>
<p>While many offer companies are looking for  more brand advertising, WildTangent is looking for more inventory &#8212;  whoever ends up with the most business, more brand ads should mean more  revenue for developers. On that note, WildTangent says it is looking at  other social platforms besides Facebook, but isn&#8217;t saying any more at  this point.</p>
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		<title>Jambool Talks About Localized Currencies, User Statistics and Fraud</title>
		<link>http://www.insidefacebook.com/2010/03/12/jambool-talks-about-localized-currencies-user-statistics-and-fraud/</link>
		<comments>http://www.insidefacebook.com/2010/03/12/jambool-talks-about-localized-currencies-user-statistics-and-fraud/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 17:56:32 +0000</pubDate>
		<dc:creator>Chris Morrison</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[Payments]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25862</guid>
		<description><![CDATA[Jambool, the payments startup that offers  in-game payments on Facebook through a product called Social Gold,  recently announced that it has  begun offering international currencies for players in other  countries. Localized currencies are becoming more important for payments in social  gaming, especially with the ever  more international audience on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.insidesocialgames.com/wp-content/uploads/2010/03/socialgold.jpg" alt="" hspace="20" vspace="10" width="180" height="89" align="right" /><a href="jambool.com">Jambool</a>, the payments startup that offers  in-game payments on Facebook through a product called Social Gold,  recently announced that it <a href="http://blog.jambool.com/index.php/2010/02/26/announcing-our-expansion-of-local-currency-support-in-global-markets/">has  begun offering international currencies</a> for players in other  countries. Localized currencies are becoming more important for payments in social  gaming, especially with the <a href="http://www.insidefacebook.com/2010/03/04/central-and-eastern-europe-gaining-a-toehold-among-europes-129-million-facebook-users/">ever  more international audience</a> on Facebook.</p>
<p>The first nine currencies Social Gold is supporting, including the US  dollar, are all from either English-speaking countries like Australia  or Western European countries like Sweden. But the end plan for Jambool,  along with its rivals, is to allow payments from many more of the  world&#8217;s 150+ currencies.</p>
<p>Vikas Gupta, the co-founder of Jambool, says that offering local  currencies is important for selling virtual goods in markets beyond the  US. &#8220;People will pay more in their local currencies because it&#8217;s more  clear to them what they&#8217;re getting,&#8221; Gupta told us earlier this week.</p>
<p>However, he recommended against also trying to tailor the prices to  local markets. &#8220;If you change prices for different geographies, you&#8217;re  encouraging fraud,&#8221; Gupta said. &#8220;I don&#8217;t think there&#8217;s any need to. You  see people paying 50 percent more of their disposable income in a  country like China, on games, than they do in the US. That speaks  volumes, I think.&#8221; What Gupta does recommend is localizing the language  and features of games that have large international audiences.</p>
<p>We spoke to Gupta after his panel at that <a id="n:23" title="Flash  Gaming  Summit" href="http://www.flashgamingsummit.com/">Flash Gaming Summit</a> in  San Francisco, where he also gave out some recent statistics from the  games his company works with. Purchasing rates are still low, with often times  only couple percent of players making a purchase at all, but a  growing number of people that make an initial purchase will buy more.</p>
<p>Following the first purchase 56 percent will buy again, according to  Jambool, while another 25 percent will make two or  more purchases. The  average amount purchased across all these groups is  $60, while there&#8217;s a  significant group of &#8220;whales&#8221; who spend over $1,000.</p>
<p><img src="http://www.insidesocialgames.com/wp-content/uploads/2010/03/socialgold2.jpg" alt="" hspace="20" vspace="10" width="288" height="231" align="right" />Social  Gold takes an  average 7-10 percent cut from the developers it works  with, which  includes any fees charged by the end payment companies it works with,  like PayPal, Visa or the <a id="up4v" title="the recently-launched  &quot;virtual debt&quot;  company  Kwedit" href="../2010/02/03/kwedit-launches-new-direct-and-virtual-debt-payments-service/">recently-launched   &#8220;virtual debt&#8221; company, Kwedit</a>. By comparison, <a id="i9jn" title="the in-house Credits that Facebook pushes take about  30 percent" href="http://www.insidefacebook.com/2010/02/18/facebooks-increasing-focus-on-credits-prompts-developer-speculation/">the  in-house Credits that Facebook pushes take about 30  percent</a>,  although apps that use Credits get special promotion in Facebook&#8217;s Games Dashboard, and other benefits, like Facebook&#8217;s brand.</p>
<p>Along with the increased likelihood of a purchase from international  users if they can pay in their own currency, Gupta also says that having  an in-game option for a single-click purchase triples the likelihood of  a user buying a virtual item. In general, streamlining payments is key  for attracting impulsive purchases.</p>
<p>Besides offering advice and design support to game developers, Gupta  says that fraud prevention is also growing in importance. More fraud is  tied in part to having a more international audience, but it will also  be more of a problem if social games become more like MMOs, a trend  Gupta expects to take place.</p>
<p>Today, fraud still isn&#8217;t much a risk to developers, because virtual   currency is usually only good for a single player. But games with more  direct interaction between players and second-hand markets for goods  quickly find fraud to be a real problem. &#8220;As the ecosystem  developers,  it&#8217;ll be a bigger challenge,&#8221; Gupta says.</p>
]]></content:encoded>
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		<title>Facebook Announces More Details on f8, Registration Open</title>
		<link>http://www.insidefacebook.com/2010/03/11/facebook-announces-more-details-on-f8-registration-open/</link>
		<comments>http://www.insidefacebook.com/2010/03/11/facebook-announces-more-details-on-f8-registration-open/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 01:05:39 +0000</pubDate>
		<dc:creator>Justin Smith</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Facebook]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25826</guid>
		<description><![CDATA[Facebook has just announced a few more details on its 3rd f8 conference coming up next month in San Francisco, and officially opened registration. It&#8217;s been a while since Facebook last held an f8, so it&#8217;s sure to be a big week. Already, developers are wondering what announcements Facebook will make regarding Credits, location, and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25828" title="f8-2010" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/f8-2010.jpg" alt="" hspace="20" vspace="10" width="200" height="200" align="right" />Facebook has just announced a few more details on its 3rd f8 conference coming up next month in San Francisco, and officially opened registration. It&#8217;s been a while since Facebook last held an f8, so it&#8217;s sure to be a big week. Already, developers are wondering what announcements Facebook will make regarding Credits, location, and the Open Graph API.</p>
<p>Here are the details:</p>
<ul>
<li>Date: Wednesday, April 21, 2010</li>
<li>Location: The Concourse at San Francisco Design Center</li>
<li>Address: 635 8th Street, San Francisco, CA (<a href="http://maps.google.com/maps?f=q&amp;source=s_q&amp;hl=en&amp;geocode=&amp;q=635+8th+Street,+San+Francisco,+CA&amp;sll=37.0625,-95.677068&amp;sspn=36.589577,93.076172&amp;ie=UTF8&amp;hq=&amp;hnear=635+8th+St,+San+Francisco,+California+94103&amp;z=16">Map</a>)</li>
</ul>
<p>Mark Zuckerberg will be giving the keynote at 10am, followed by breakout sessions in the afternoon on &#8220;New Tools,&#8221; best practices for building &#8220;fast scalable, and engaging products,&#8221; and Facebook&#8217;s open source products. On Thursday, there will be an &#8220;intimate post-f8 Hackathon&#8221; that developers can express interest in attending <a href="https://spreadsheets.google.com/viewform?formkey=dE1kZC1IS3UyV3ZxWUxwYjkzdUpseHc6MA">here</a>.</p>
<p>This year, tickets cost $325 for professionals, and $50 for students. Here&#8217;s the <a href="http://f8.eventbrite.com">registration page at Eventbrite</a>, and the <a href="http://www.facebook.com/f8">Facebook Page for f8</a>. We&#8217;ll keep you up to date as more information becomes available.</p>
<p><strong>Inside Social Apps 2010 &#8211; April 20th in San Francisco</strong></p>
<p>For developers interested in digging deep into monetization inside social apps and games on the Facebook Platform and beyond, we&#8217;re holding our inaugural <strong><a href="http://insidesocialapps.com">Inside Social Apps 2010</a></strong> conference the day before f8 in San Francisco. At Inside Social Apps, executives from all the largest developers on the Facebook Platform, including Zynga, Playfish (Electronic Arts), Playdom, CrowdStar, 6 waves, Slide, RockYou, Five Minutes, and Lolapps will be discussing the future of virtual goods monetization in social apps and games from a global perspective.</p>
<p>For a full agenda of our day&#8217;s events, click <a href="http://insidesocialapps.com/index.php?which=agenda">here</a>. Space is very limited, so we encourage you to <a href="http://insidesocialapps.eventbrite.com/">register soon</a>.</p>
<p>We look forward to seeing you in San Francisco!</p>
]]></content:encoded>
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		<title>RockYou Adds More Engagement-Based Banner Advertising to Its Social Inventory</title>
		<link>http://www.insidefacebook.com/2010/03/11/rockyou-adds-more-engagement-based-banner-advertising-to-its-social-inventory/</link>
		<comments>http://www.insidefacebook.com/2010/03/11/rockyou-adds-more-engagement-based-banner-advertising-to-its-social-inventory/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 00:32:04 +0000</pubDate>
		<dc:creator>Eric Eldon</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[Payments]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25762</guid>
		<description><![CDATA[While RockYou already provides offers, banners, and other forms of advertising to application developers, it&#8217;s added another: a form of engagement advertising, that it&#8217;s calling &#8220;Deal of the Day.&#8221;
The company provides advertisers &#8212; especially big brand advertisers &#8212; with banner ads that cost based on different engagement actions. These might include a user downloading a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25763" title="rockyou-1 (1)" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/rockyou-1-1.jpg" alt="" hspace="20" vspace="10" width="319" height="180" align="right" />While RockYou already provides offers, banners, and other forms of advertising to application developers, it&#8217;s added another: a form of engagement advertising, that it&#8217;s calling &#8220;<a href="http://www.prnewswire.com/news-releases/rockyou-launches-deal-of-the-day-social-gamings-first-brand-sponsored-cost-per-engagement-in-game-advertising-solution-87216917.html">Deal of the Day</a>.&#8221;</p>
<p>The company provides advertisers &#8212; especially big brand advertisers &#8212; with banner ads that cost based on different engagement actions. These might include a user downloading a coupon, taking a poll, becoming a fan of a Facebook Page, and more. The ads appear within applications from RockYou and developer partners on Facebook and other sites.</p>
<p>Facebook itself offers engagement ads directly linked to Facebook products like events, Pages, and videos.</p>
<p>The ads will be part of RockYou&#8217;s various <a href="http://www.insidefacebook.com/2010/03/08/rockyou-affirms-monetization-services-focus-with-expanded-platform/">monetization services</a>; earlier this week, it announced others, including virtual currency and local ads.</p>
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		<title>Slower Facebook User Growth on the Arabian Peninsula in February</title>
		<link>http://www.insidefacebook.com/2010/03/11/slower-facebook-user-growth-on-the-arabian-peninsula-in-february/</link>
		<comments>http://www.insidefacebook.com/2010/03/11/slower-facebook-user-growth-on-the-arabian-peninsula-in-february/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 19:00:31 +0000</pubDate>
		<dc:creator>Chris Morrison</dc:creator>
				<category><![CDATA[Facebook]]></category>
		<category><![CDATA[International]]></category>
		<category><![CDATA[Metrics]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25813</guid>
		<description><![CDATA[Growth slowed down in February for most Middle Eastern countries,  especially the smaller and more affluent nations that have the most  monthly active users on Facebook. We&#8217;re taking a look this month at the Arabian Peninsula, plus Egypt.
Three countries  in the Peninsula stand out for a high market penetration of over 30 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25815" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/arabianpeninsula.jpg" alt="" width="240" height="214" align="right" />Growth slowed down in February for most Middle Eastern countries,  especially the smaller and more affluent nations that have the most  monthly active users on Facebook. We&#8217;re taking a look this month at the Arabian Peninsula, plus Egypt.</p>
<p>Three countries  in the Peninsula stand out for a high market penetration of over 30  percent: Israel, Qatar and the United Arab Emirates. As you can see  below, both Israel and the UAE are continuing to pick up significant  numbers of users. We don&#8217;t expect that trend to continue for too many  months more, as most countries have so far topped out at roughly 40  percent penetration.</p>
<p>On the other hand, growth is also slowing a  bit for some much larger countries that have low penetration &#8212; both Egypt  and Saudi Arabia are well under 10 percent. The dip may only be  temporary, especially with <a id="k:d2" title="Facebook putting more resources into the Middle East" href="../2010/02/25/facebook-inks-advertising-deal-aimed-at-its-15-million-middle-east-users/">Facebook  putting more resources into the Middle East</a>.</p>
<p>However, there  are clearly also some demographic trends at work. Most of the region is  sharply defined by income disparities; the citizens of the UAE, for  example, are fairly rich on average, while even a wealthy country like  Saudi Arabia has only a small upper class. As in other parts of the world, it&#8217;s likely  that broad swaths of the population in some of these countries are too poor to be online yet.</p>
<p><img class="alignnone size-full wp-image-25814" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/gmmarabian.jpg" alt="" width="498" height="144" /></p>
<p>Note  that Facebook counts all the countries from Morocco to Pakistan in its  measurement of the Middle East. We&#8217;ll be covering the African countries  next week, while Pakistan and its neighbors go along with <a id="tefs" title="our coverage of Asia" href="../2010/02/18/big-asian-countries-see-the-most-growth-as-region-continues-to-gain-facebook-users/">our coverage of Asia</a>.  There&#8217;s also the matter of Turkey, which we&#8217;ve included in Europe.  Although quite large, Turkey also has over a quarter of its population  on Facebook, making it a force in the region.</p>
<p>Breaking out the  Peninsula on its own, there are only about 9 million Facebook users in  the region, but about 15 percent market penetration overall. As Facebook expands its advertising efforts in the region, many will be watching growth data to see if Middle East growth is slowing for the long-term, or if this is just a temporary fluctuation. More data  and specific country breakdowns can be found in the full <a id="z:xy" title="Facebook Global Monitor" href="../facebook-global-market-monitor/">Facebook Global Monitor</a> report.</p>
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		<title>More Speakers, Venue Set for Inside Social Apps 2010 – April 20th in San Francisco</title>
		<link>http://www.insidefacebook.com/2010/03/11/more-speakers-venue-set-for-inside-social-apps-2010-%e2%80%93-april-20th-in-san-francisco/</link>
		<comments>http://www.insidefacebook.com/2010/03/11/more-speakers-venue-set-for-inside-social-apps-2010-%e2%80%93-april-20th-in-san-francisco/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:00:52 +0000</pubDate>
		<dc:creator>Justin Smith</dc:creator>
				<category><![CDATA[Applications]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[E-commerce]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Metrics]]></category>
		<category><![CDATA[Payments]]></category>
		<category><![CDATA[VirtualGoods]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25748</guid>
		<description><![CDATA[


April 20 &#124; San Francisco




Inside Social Apps 2010, our first conference on the future of monetization on social platforms, is now only a few weeks away. On April 20th in San Francisco, one day before Facebook&#8217;s official &#8220;f8&#8243; event, many of the leading developers from around the world will be gathering to discuss the future [...]]]></description>
			<content:encoded><![CDATA[<table border="0" cellpadding="10" width="230" align="right">
<tbody>
<tr>
<td align="center"><a href="http://www.insidesocialapps.com/"><img title="inside-social-apps-2010" src="http://www.insidefacebook.com/wp-content/uploads/2010/02/inside-social-apps-2010.png" border="0" alt="" vspace="5" /></a>April 20 | San Francisco</p>
<p><strong><a href="http://insidesocialapps.eventbrite.com/"><img title="register-now" src="http://www.insidefacebook.com/wp-content/uploads/2010/01/register-now.gif" border="0" alt="" width="162" height="28" /></a></strong></td>
</tr>
</tbody>
</table>
<p><strong><a href="http://www.insidesocialapps.com/">Inside Social Apps 2010</a></strong>, our first conference on the future of monetization on social platforms, is now only a few weeks away. On <strong>April 20th in San Francisco</strong>, one day before Facebook&#8217;s official &#8220;f8&#8243; event, many of the leading developers from around the world will be gathering to discuss the future of monetization inside social apps and games on Facebook and beyond.</p>
<p>Today, we&#8217;re excited to announce that <a href="http://www.insidesocialapps.com/">Inside Social Apps 2010</a> will be held at the Mission Bay Conference Center at UCSF, located at 1675 Owens St in San Francisco (<a href="http://maps.google.com/maps?oe=utf-8&amp;client=firefox-a&amp;ie=UTF8&amp;q=mission+bay+conference+center&amp;fb=1&amp;gl=us&amp;hq=mission+bay+conference+center&amp;hnear=Sunnyvale,+CA&amp;cid=0,0,12476736771945590408&amp;ei=Co6NS4STL5OmswOg4pGtCA&amp;ved=0CAwQnwIwAA&amp;ll=37.767356,-122.393403&amp;spn=0.035926,0.041499&amp;z=15&amp;iwloc=A">map</a>).</p>
<p>In addition, today we&#8217;re excited to announce 7 new speakers for the event: Rick Thompson, co-founder of Playdom and active social gaming investor; Jens Begemann, CEO of Wooga; Alex Rampell, CEO of Trialpay; Steven Goh, CEO of mig33; Jim Bobowski, Director of Online Partner Marketing at Netflix (who manages Netflix&#8217;s social network offers); Eric Goldberg, Managing Director of Crossover Technologies; and Benjamin Joffe, Founder of +8*.</p>
<p>They will be joining our full list of 34 speakers listed below.</p>
<ul>
<li><strong>Atul Bagga</strong>, VP Equity Research, Games, <strong><a href="http://www.thinkequity.com/">ThinkEquity</a></strong></li>
<li><strong>Jens Begemann</strong>, CEO, <a href="http://www.wooga.com"><strong>Wooga</strong></a></li>
<li><strong>Jim Bobowski</strong>, Director Online Partner Marketing, <strong><a href="http://www.netflix.com">Netflix</a><br />
</strong></li>
<li><strong>Adam Caplan</strong>, VP Virtual Currency,<strong> <a href="http://www.srpoints.com/">Super Rewards / Adknowledge<br />
</a></strong></li>
<li><strong>Renata Dionello</strong>, Chief of Staff to the CEO, <strong><a href="http://www.ebay.com/">eBay</a></strong>, and former Director of Consumer Business Development,<strong> <a href="http://www.paypal.com/">PayPal</a></strong></li>
<li><strong>Eric Eldon</strong>, Editor,<strong> <a href="../">Inside Facebook</a> &amp; <a href="http://www.insidesocialgames.com/">Inside Social Games</a></strong></li>
<li><strong>Dave Etling</strong>, VP Product Development, <strong><a href="http://www.incomm.com">InComm</a><br />
</strong></li>
<li><strong>George Garrick</strong>, CEO, <strong><a href="http://www.offerpalmedia.com/">Offerpal Media</a></strong></li>
<li><strong>Steven Goh</strong>, CEO, <strong><a href="http://www.mig33.com">mig33</a></strong></li>
<li><strong>Eric Goldberg</strong>, Managing Director, <strong>Crossover Technologies<br />
</strong></li>
<li><strong>Vikas Gupta</strong>, CEO,<strong> <a href="http://www.jambool.com/">Jambool</a></strong></li>
<li><strong>Sebastien de Halleux</strong>, Founder and COO, <strong><a href="http://www.playfish.com/">Playfish</a>, </strong>and<strong> </strong>VP Business Development &amp; Strategic Partnerships, <a href="http://www.ea.com"><strong>EA Interactive</strong></a></li>
<li><strong>Ron Hirson</strong>, Co-founder and SVP Product, <strong><a href="http://www.boku.com">Boku</a></strong></li>
<li><strong>Benjamin Joffe</strong>, Founder,<strong> <a href="http://www.plus8star.com">+8*</a><br />
</strong></li>
<li><strong>Nick Lawler</strong>, Managing Director,<strong> <a href="http://www.maverickcap.com/">Maverick Capital</a></strong></li>
<li><strong>Keith Lee</strong>, Co-founder and CEO, <strong><a href="http://www.booyah.com">Booyah</a></strong></li>
<li><strong>Jeremy Liew</strong>, Managing Director, <strong><a href="http://www.lightspeedvp.com/">Lightspeed Venture Partners</a><br />
</strong></li>
<li><strong>Vish Makhijani</strong>, COO, <strong><a href="http://www.zynga.com/">Zynga</a></strong></li>
<li><strong>David Marcus</strong>, CEO,<strong> <a href="http://www.zong.com/">Zong</a></strong></li>
<li><strong>Lisa Marino</strong>, CRO, <strong><a href="http://www.rockyou.com">RockYou</a><br />
</strong></li>
<li><strong>Dave McClure</strong>, Investor,<strong> Founders Fund Angel </strong>and<strong> <a href="http://www.fbfund.com/">fbFund Incubator</a></strong></li>
<li><strong>Rex Ng</strong>, Co-founder and CEO, <strong><a href="http://www.6waves.com/">6waves</a></strong></li>
<li><strong>Jason Oberfest</strong>, VP Social Applications, <strong><a href="http://www.ngmoco.com/">ngmoco</a></strong></li>
<li><strong>Mark Pincus</strong>, Founder and CEO,<strong> <a href="http://www.zynga.com/">Zynga</a></strong></li>
<li><strong>Shervin Pishevar</strong>, Founder and Executive Chairman,<strong> <a href="http://www.slide.com/">SGN</a></strong></li>
<li><strong>John Pleasants</strong>, CEO, <strong><a href="http://www.playdom.com/">Playdom</a></strong></li>
<li><strong>Keith Rabois</strong>, VP Strategy and Business Development,<strong> <a href="http://www.slide.com/">Slide</a></strong></li>
<li><strong>Alex Rampell</strong>, CEO, <strong><a href="http://www.trialpay.com">TrialPay</a><br />
</strong></li>
<li><strong>Peter Relan</strong>, Executive Chairman,<strong> <a href="http://www.crowdstar.com/">CrowdStar</a></strong></li>
<li><strong>Justin Smith</strong>, Founder,<strong> <a href="http://www.insidenetwork.com/">Inside Network</a></strong></li>
<li><strong>Kavin Stewart</strong>, CEO,<strong> <a href="http://www.lolapps.com/">Lolapps</a></strong></li>
<li><strong>Rick Thompson</strong>, Co-founder, <a href="http://www.playdom.com"><strong>Playdom</strong></a>, and Investor<strong><br />
</strong></li>
<li><strong>Jay Weintraub</strong>, Founder,<strong> <a href="http://www.leadscon.com/">LeadsCon</a></strong></li>
<li><strong>Season Xu</strong>, Co-founder and COO, <strong><a href="http://www.fminutes.com/">Five Minutes</a><br />
</strong></li>
</ul>
<p>Finally, a limited set of “early general admission” tickets is now available through Friday at a special price of $329. This price will change after Friday, and space will be limited, so we encourage you to <strong><a href="http://insidesocialapps.eventbrite.com/">register now</a></strong>.</p>
<p><a style="font-size: 18px;" href="http://www.insidesocialapps.com/"><strong>Inside Social Apps 2010 – April 20th in San Francisco</strong></a></p>
<p>Three years after the Facebook Platform launched in 2007, what started out as sheep throwing and vampire biting has quickly become a profitable billion-dollar industry. Today, social games monetizing through virtual goods have quickly become one of the hottest sectors of technology and entertainment, both in the US and around the world. Where are social apps going, and who is leading the way?</p>
<p>Inside Network is proud to announce our first conference on the future of monetization on social platforms: <strong><a href="http://www.insidesocialapps.com/">Inside Social Apps 2010</a></strong>, happening <strong>April 20th in San Francisco</strong>, is bringing together the world’s leading entrepreneurs all in one place to discuss the future of social applications and games monetizing through virtual goods.</p>
<p>This will be an in-depth one day event geared toward developers on Facebook, MySpace, and the iPhone, senior executives, and investors. At <a href="http://www.insidesocialapps.com/">Inside Social Apps 2010</a>, founders and CEOs of the top social gaming, mobile social gaming, payments, and virtual goods infrastructure companies will be tackling the key issues facing the industry. We’re hosting it one day before Facebook’s “f8″ event in San Francisco, so this will be an excellent opportunity to learn about the key issues facing the future of the Facebook Platform and beyond before Facebook’s official event.</p>
<p><strong>Register Now</strong></p>
<p><strong><a href="http://insidesocialapps.eventbrite.com/"><img title="register-now" src="http://www.insidefacebook.com/wp-content/uploads/2010/01/register-now.gif" border="0" alt="" width="162" height="28" /></a><br />
</strong></p>
<p>A limited set of “early general admission” tickets is available through Friday at a special price of $329. This price will change after Friday, and space will be very limited, so we encourage you to register early.</p>
<p>From all of us at Inside Network, we hope to see you on April 20th in San Francisco!</p>
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		<title>Visceral Games Uses Facebook To Get Some Buzz for Dead Space 2</title>
		<link>http://www.insidefacebook.com/2010/03/11/visceral-games-uses-facebook-to-spark-some-buzz-for-dead-space-2/</link>
		<comments>http://www.insidefacebook.com/2010/03/11/visceral-games-uses-facebook-to-spark-some-buzz-for-dead-space-2/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 16:17:33 +0000</pubDate>
		<dc:creator>Christopher Mack</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[ViralCulture]]></category>

		<guid isPermaLink="false">http://www.insidefacebook.com/?p=25778</guid>
		<description><![CDATA[In the frozen void of space, a now derelict mining vessel has had a communications failure. Unfortunately, for engineer Isaac Clarke, the USG Ishimura isn’t quite so derelict after all, as its inhabitants are now the skittering, the lumbering, and the things that hail from the deepest corners of the galaxy.
This, of course, is the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-25780" src="http://www.insidefacebook.com/wp-content/uploads/2010/03/Dead-Space-2-Contest-471x500.jpg" border="0" alt="Dead Space 2 Contest" hspace="8" vspace="8" width="264" height="280" align="right" />In the frozen void of space, a now derelict mining vessel has had a communications failure. Unfortunately, for engineer Isaac Clarke, the USG Ishimura isn’t quite so derelict after all, as its inhabitants are now the skittering, the lumbering, and the things that hail from the deepest corners of the galaxy.</p>
<p>This, of course, is the basic premise behind the sci-fi, survival horror game, Dead Space from Electronic Arts’ studio, <a href="http://www.visceralgames.com/home.action" target="_self">Visceral Games</a>. The folks over at Visceral are looking to spark up some buzz for their next deep space adventure. To do this, the company has worked with <a href="http://www.wildfireapp.com/" target="_self">Wildfire Interactive Promotions</a> to make, well, an interactive promotion for the upcoming game, Dead Space 2, on Facebook.</p>
<p>The idea is two-fold. The app <a href="http://www.facebook.com/deadspace" target="_self">page</a> contains a contest that is not only intended to get more people talking about the game, but also give players the opportunity to design their very own melee combat move. Essentially, in Dead Space, every little critter wants to eat you and when the player character gets locked into a grapple, they have to use some form of melee move to save themselves and hopefully kill the baddy before it gets back up.</p>
<p>To this end, Visceral Games is looking for player input as to what would be the coolest attack poor Isaac could use. Fans will be able to submit descriptions, photos or drawings, and even video (3D animation or live action) to show what they have thought up. These can all be done through the Facebook app itself after a short registration, and the top 10 will be chosen. From here, the fan-base will vote on which one gets put into the final game.</p>
<p>Traditionally speaking, contests have always been a strong marketing way to get people involved in something. However, with it now on Facebook, players that discover the app will be able to invite their friends to check it out as well. Obviously, this use of the social graph will increase the spreading of this promotion significantly, and hopefully the upcoming game’s buzz as well. Of course, even if you friends don’t want to participate, they can always view everyone else’s submissions. Maybe they’ll even find that video of you making a fool of yourself grappling that invisible lurker!</p>
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