BranchOut Offers Better Career Networking on Facebook; Plus, a Q&A with Founder Rick Marini

Apps with a practical focus have had limited success on Facebook, especially when compared to the growth of social gaming on the platform. But BranchOut is looking to change that — it’s a recently-launched Facebook application that wants to help people build their career networks through their real-life friends.

In the article below, we’ll see how the app fits into the existing career networking ecosystem. We’ll also talk with founder and serial entrepreneur Rick Marini about his views on industry topics like Facebook’s viral channels, the next generation of social games, and the opportunity in utilities.

Marini co-founded personality test site Tickle.com in 1999, growing it to become the 18th largest site on the internet before selling it to Monster.com for more than $100 million in 2004. He and his team of 80 worked at Monster.com for three years before he left with six handpicked employees to found SuperFan. The social entertainment hub lets users create content for the site and spend virtual currency to prove they are the biggest fans of their favorite media, celebrities and more. SuperFan uses Facebook for login and viral distribution of activity and also runs a Facebook application in conjunction with the site.

Marini launched BranchOut.com on July 20th, 2010 out of the same office as SuperFan, and came out of a workplace experience. An associate asked him for a sales lead introduction to a company Marini knew one of his Facebook friends worked at, but he couldn’t remember which friend. He realized an app that listed where your friends worked could not only help people find jobs, like the Simply Hired Facebook Connect site, but could be a career networking platform. The seven person company includes five engineers, and is self-funded by Marini, with no sponsors or advertising.

The definition of “friends” now encompasses professional contacts, and Facebook features like friend lists help users manage distribution of information to segments of their increasingly heterogeneous network. Therefore, as Marini tells us, it makes sense to find career contacts through one’s existing friend network, instead of cultivating a specific professional network like LinkedIn. “I’ll accept anyone into my LinkedIn network,” he explains, “but I’m much more motivated to help my [Facebook friends, who are my] support group get a lead, even friends of friends.”

BranchOut – A Facebook Utility

BranchOut’s primary feature is the ability to search for a company and see all of your friends who list that they’ve worked there. Additionally, if one of your friends installs BranchOut, you can see the work histories of their friends as well. To unlock this second degree of network information, users are encouraged to invite friends to join BranchOut through a multi-friend selector which can send wall posts or private messages, or by sharing a unique referral URL.

The BranchOut home page also features a list of the companies at which you have the most contacts; a feed of showing new friend additions, changes to friends’ work info, and people you’ve recently stopped being friends with; and a quick link to edit your own work info. The “Jobs” tab, powered by Indeed, shows any job postings friends have listed in to help out their network or earn referral bonuses. Adding a job posting is free.

BranchOut’s funnest feature is the ability to browse an archive of all your friends and their work histories. You might otherwise never have bothered to check a new friend’s work info to see he used to work at MTV. Currently, there is no public data on BranchOut, whether from Facebook profiles without privacy restrictions, or from Twitter or LinkedIn. Integrations with those services may be included in the future, though.

Marini says some next steps for BranchOut include internationalization, and adding the ability to search for job titles, not just company names. The company is working with Facebook on how to normalize work info data. Currently, many users haven’t changed their work info since they joined Facebook, or purposefully have self-described job titles like “Under the florescent lights” instead of “Lead Engineer.” BranchOut is considering a “Remind them to update” button, or appealing to Facebook to increase the visibility of “work info change” feed stories which could stimulate these updates.

BranchOut provides career network data for those who don’t want to build up a separate network on a service like LinkedIn. While not as full featured, it focuses on fostering connections, not reading resumes. As long as users have an appropriate profile picture, privacy and reputation concerns are minimal, and they can get career help from friends who want them to succeed.

Q&A on Viral Channels, The Next Generation of Social Games, and Facebook Utilities

Inside Facebook: How do you think the alterations to Facebook’s viral channels have influenced the application ecoystem?

Rick Marini: It forced developers to look for other ways to build their user base. Look at Facebook’s giant user base – less than half of them are playing social games yet a big chunk of the news feed was dominated by game related activity – it made sense to meet the needs of [non-game players]. If there was a benefit for them through marketing revenue, that was a secondary thought. It comes back to great content that users want to share. If you’re a smaller developer you need to step up the content because you don’t have the pockets of the big three [Zynga, Playdom, and Playfish].

IF: What do you think about Facebook allowing developers to request a user’s email address?

RM: The big push for allowing that actually came from developers. Facebook said “we’ll do that, and if the app does the wrong thing, the user will uninstall it.”  The consequence is that Facebook isn’t in the middle being blamed if the developer is being spammy. Facebook acts as the facilitators and not the channel. There’s thousands of developers, lots want that direct relationship with the user, and Facebook doesn’t need to be in between if apps are doing the right thing.

IF: Do you think there’s more innovation to be done around the remaining viral channels?

RM: The invite request channel is now on the lower right rail – it’d be nice to have more prominence, a balance, but I fall on the side of Facebook. I don’t like the idea of spamming for points. If you have a game like Mafia Wars where the larger your crew is the more power you have in the game, you’re so engaged in the content of the game that you want to invite people.

I’d love to see Facebook work with certain trusted, preferred partners who won’t be spammy. It would allow them to experiment with viral channels like direct contacting or removing the invite cap.

IF: What do you think is the next big step for social game developers?

RM: More personalization like friends’ [names and photos] that you can bring into a game as passive players, and games that involve your friends – not just as a neighbor like in FarmVille but as an active part of the game play.

Wonderhill is a favorite. They have some beautiful design that differentiates them from others. I’d like to see devs go to the next generation of design. Wheras the first gen of social games are more akin to a Mario Bros., the next gen in terms of graphics will be more like today’s [console games].  What happened over a ten to fifteen year period on consoles is happening over a three year period with social games.

Console developers spend tens of millions or hundreds of millions of dollars on a single game. There’s a lot of thought that goes into mechanics and design that should go into Facebook platform games – with that creativity and beauty taken to a higher level – I want to see that happen online. We already saw it with EA buying Playfish – I don’t think it’s the evolution of console gaming going away, but expanding the console offering so you can play on both [the computer and the television].

IF: What do you think of the gaming maturity level of most social game players?

RM: Not necessarily by design but to the benefit of social gaming is that it started pretty simple. FarmVille is a pretty simple game, simple design, but it attracted a lot of people who didn’t come from a gaming background. That’s great because if social games had immediately advanced to the modern Grand Theft Auto level, you wouldn’t have those people playing. Mario was a great game but soon you want faster, prettier, more. If you only give them simple content, then people are going to get bored.

I think people are going to mature — for a lot of people, the first time you play Farmville it’s a little challenging, then you get hooked for several months, then your friends are moving to the next game with better graphics and a little more game play. As that happens, each time you play a new game you’re expecting better graphics, mechanics, music — whatever the new features are will get more complex — games have to do that to keep people hooked. People have a short attention span. If you expect them to play the same game for years – it’s unlikely. Social gaming hasn’t advanced to a place like World of Warcraft but we’re going three to five times the speed.

IF: What game types are going to succeed in the social ecosystem. Is there a place for twitch game styles?

RM: I think the games that require mores strategy and thoughtfulness hook you in much longer, especially if you can involve friends. An easy strategic game is Words With Friends. It’s not twitch like Bejeweled Blitz, it’s something you actually have to think about it, so you can play for months and months with friends.

I think games like WOW — long term strategic games you can build communities around whether a small group of friends or a large community like a tribe or a guild — those are the games that are really long lasting. Plus, with social you can constantly iterate. Unlike a console game which goes out on the shelf, Mafia Wars can keep adding new cities, new challenges and tasks while keeping that community there. Once you’ve got a large mafia, it’s harder to leave because you have to leave a community. If you can hook people into a larger group, you’ve got that social dynamic keeping them there much longer.

IF: What about non-game applications?

RM: Layering utility on top of the platform will be big. Utility spaces include dating and careers. What’s been big on the dot com side that hasn’t been brought to Facebook? We think the utility space will be important in the next ten years.

Group Buying Startups Find New Avenue to Customers Through Social Games

Group buying startups, which let consumers get deals with local businesses en masse, are finding a new route to customers beyond the e-mail newsletter and prolific online advertising campaign.

They’re tapping into social games, in a marriage of two of the most lucrative revenue models to emerge off Facebook’s platform. Social gamers earn additional virtual currency by buying Groupon or LivingSocial deals while they’re playing.

“Farmville’s been called the new daytime TV,” said Terry Angelos, a co-founder and chief product officer of TrialPay. “Rather than spending time watching ‘Days of Our Lives,’ people are playing Farmville and seeing ads for local restaurants.” Indeed, many of TrialPay’s supported titles attract women aged 35 to 50 — a prime demographic for online shopping.

TrialPay, which started partnering with Facebook earlier this year to serve offers in exchange for the social network’s virtual currency Credits, has been working with group buying companies including Tippr, Mertado, LivingSocial and Groupon for the past six months. These companies have flourished over the past year, scoring valuations north of $1 billion. Groupon alone has sold 9.8 million coupons, with about $420 million in savings, in a mere 21 months of existence.

TrialPay gone from serving one deal a day to gamers in each city to providing up to 20 different deals per metro area. The consumers who follow through on the deals TrialPay serves in games like  Happy Aquarium, Sorority Life and Mobsters buy one about every two months, according to data the company analyzed over the last 60 days. (TrialPay wouldn’t say exactly how many transactions the company has facilitated over the last two months, except to say that its sample size was in the thousands.)

Some players are coming back to games every day to look at deals; one even purchased a deal every day for an entire month. TrialPay keeps a cut of the overall deal value or gets a fee for every customer they drive, depending on the partner. Angelos says the company’s commissions are “much better” than standard affiliate fees, which range from 4 to 20 percent.

“Urgency is a strong motivating factor,” Angelos said. “You have to make a decision on the spot since these offers do expire or get refreshed with new ones.” He added that the company is also looking to bring other similar flash sales businesses like Gilt Groupe on board.

TrialPay also unearthed several key pieces of data that shed light on the social buying phenomenon altogether:

Geography

The big cities tend to favor more leisurely deals like food and spa offers, while smaller cities are more practical, buying deals for oil changes, house cleaners and child care. Businesses in these mid-size and smaller cities also tend to offer deeper discounts.

Chicago’s at the top for deals completed, but that may also be because it’s social buying giant Groupon’s home turf. Angelenos spend more, but they also tend to save more in raw dollars.

Top five metro areas by deals completed:
1. Chicago
2. Los Angeles
3. Atlanta
4. New York
5. Toronto
13. San Francisco

Top five metro areas by spend
1. Los Angeles
2. Chicago
3. San Diego
4. Phoenix
5. New York
15. San Francisco

Top five metro areas by value garnered
1. Los Angeles
2. San Diego
3. Chicago
4. Pittsburgh
5. Oklahoma City
13. San Jose

Top five metro areas by dollars saved vs. original value
1. Los Angeles
2. Oklahoma City
3. San Diego
4. Pittsburgh
5. Phoenix
14. San Jose

Top five metro areas by % savings overall
1. Oklahoma City
2. North Jersey
3. Hampton Roads
4. Columbus
5. Fort Worth
15. San Jose

Deal Categories

Restaurant and food deals are by far the most popular, but spas tend to give the biggest discounts in terms of raw dollars. Utility deals, which are practical offers for services like dry cleaning or pet grooming, offer the biggest discounts in terms of percentage.

Type of deal ranked by most completed
1. Restaurants, Gourmet
2. Entertainment
3. Spa, Salon
4. Shopping
5. Activity, Sports
6. Utility
7. Activity, Lessons
8. Travel

Type of deal ranked by user dollars spent
1. Restaurants, Gourmet
2. Spa, Salon
3. Entertainment
4. Utility
5. Shopping
6. Activity, Sports
7. Activity, Lessons
8. Travel

Type of deal ranked by best value and largest dollar savings
1. Spa, Salon
2. Restaurants, Gourmet
3. Utility
4. Entertainment
5. Shopping
6. Activity, Sports
7. Activity, Lessons
8. Travel

Type of deal ranked by the largest percentage in savings vs. original value
1. Utility
2. Spa, Salon
3. Activity, Sports
4. Activity, Lessons
5. Shopping
6. Entertainment
7. Travel
8. Restaurants, Gourmet

This Week’s Headlines on Inside Social Games

ISG LogoCheck out the top headlines and insights this week from Inside Social Games – tracking all the latest developments at the intersection of games and social platforms.

Sunday, August 15h, 2010

Monday, August 16th, 2010

Tuesday, August 17th, 2010

Wednesday, August 18th, 2010

Thursday, August 19th, 2010

Friday, August 20th, 2010

Current Places Of Friends Now Appear On Facebook.com Events Home Page

Facebook now lists the current Places locations of your closest friends in the “Happening Now” section of the events home page. This gives users of the fixed web version of facebook.com a way of seeing a list of Places their friends have recently checked in to, something previously only available on touch.facebook.com and the Facebook for iPhone app. Shown alongside the events happening that day which a user and their closest friends have RSVP’d to are “[Name] is at [Place]” entries.

The Places home page for mobile shows lists of check-ins nearby and anywhere from friends, but there is no tab housing these lists in the fixed version. Fixed users had to comb through their news feed for Places stories to determine if friends might be right around the corner.

Now, check-ins by the friends you interact with most on Facebook can be found by navigating to the events home page from the facebook.com home page left navigation sidebar. There is still no way to see an aggregated list of check-ins from all of your friends, or a list of check-ins that have expired after the 3-4 hour limit. A dedicated Places tab for fixed web would make it easy to determine where all your friends are without using a phone, encouraging people to leave their homes, not just move from a less popular to a more popular public location.

Facebook Roundup: Apple, Places, Hot Potato Acquisition and More

Apple, Facebook ‘BFFs’ - This week “The Facebook Effect” author David Kirkpatrick gave an interview to Chris Hill in which he asserts that because the Facebook app is the most widely used across Apple’s products, and that Facebook’s Mark Zuckerberg and Apple’s Steve Jobs have been spending some quality time together. We’ve written about this relationship before, but Kirkpatrick put it in very plain terms: “The Facebook application is by far the most important application on both the iPhone and the iPad. Without the Facebook application, my own opinion is the iPhone would never have become as important as it is. It’s the single most widely used application.”

He continued, “It’s so heavily used compared to other apps that I have been told by someone who thought he knew the data — this is highly secret data and I don’t know the actual numbers — that more than half of all usage of the iPhone of apps, other than those provided by the phone itself like telephony and email, is coming from Facebook. And on the iPad, too, it’s just a huge, huge part of usage.” [Image via]

Hot Potato Confirms Facebook Acquisition – Social sharing service Hot Potato has confirmed that it has sold to Facebook, following reports about the acquisition last month. The deal was in the works then, because it closed just this week. In a blog Hot Potato announced today that the startup was acquired by Facebook; within a month the company will completely shut down and delete user data. None of this data will roll over to Facebook, according to the post. This is clearly a talent acquisition.

Places Info Available Only by Warrant - The Electronic Frontier Foundation wrote a somewhat positive review of Facebook’s new Places product. Amid the focus on privacy, EFF brought up the issue of whether Places information would be available to law enforcement authorities. Facebook replied, “We consider our Places product to generate content of communications, and would require a search warrant for prior generated content or a wiretap to capture forward generated content.” For more on Places privacy settings, see our recent product review.

Topguest, Travel Prog, Integrates Places – A frequent traveler program was the fourth company to integrate Facebook’s new Places app after Yelp, Booyah and Gowalla. The check-in program has partnered with big companies such as Soho & Tribeca Grand, Viceroy Hotel Group and InterContinental Hotels Group and is set to provide Places users with automatic rewards for checking in via the new service at hotels, airpots or other hospitality locations.

FTC Interested in Places, Privacy Implications – The U.S. Federal Trade Commission, which has a hand in regulating Internet-related matters, is set to take a look at Facebook’s new Places service. The Center for Digital Democracy, which bills itself as a group working to ensure the public interest with regard to digital communications, is scheduled to discuss Places and related privacy concerns with the FTC soon.

Social Location, Imagined Visually – The blog Jess3 developed an infographic of the geo-social landscape by size, sharing its evolution on Flickr. The final product shows cell phones, Facebook and Skype taking up most of the space, followed by Gmail, MySpace and Friendster.

New iPhone Facebook App Launches, Fixed – Facebook launched its latest version of the iPhone app this week, which we wrote about. There were some bugs with the app that have since been fixed.

TrialPay Adds Videos for Credits – TrialPlay has introduced video offers, as have other companies recently, to help gamers earn virtual currency. Basically by watching the videos, which amount to commercials, gamers can earn more game credits for their games.

Fake Dislike Button Scam – Fake apps have been advertising themselves as Dislike buttons on Facebook, but any such claims are inherently fake since Facebook hasn’t authorized such a button.

Facebook Chat via Microsoft’s Messenger – Microsoft’s Windows Live Messenger now enables users of its services to chat with Facebook friends via Facebook Chat. Most recently Microsoft enabled Facebook functionality with its Outlook product.

XIHA Translates Facebook to 55 LanguagesXIHA Life is a new service allowing users of social networks like Facebook to translate things like status updates, polls, interests and comments from among 55 different languages and in 200 countries. Using the translating service is as simple as clicking on a button.

Singapore May Allow Legal Docs on Facebook – Singapore — following the example of the UK, Australia and New Zealand — may allow lawyers to share legal documents on social networks like Facebook. The Singapore High Court is circulating a paper for public comment which would allow lawyers to swap legal docs informing litigants of civil judgements and filings, closing out comments on Sept. 15.

RIM Updates Facebook For Blackberry App With Confusing Push Notifications

Research In Motion released a new version of its Facebook for Blackberry mobile application yesterday. The app includes improvements to news feed and photo loading, but doesn’t include support for Facebook’s new Places feature. Reviews of the app have generally been negative, with strong criticism of its new push notification system — when configured improperly, it can cause users to get duplicate notifications or not receive notifications at all.

With a high profile release of the new Places-enabled Facebook for iPhone app on Wednesday, the new Facebook for Blackberry app already seems outdated. RIM has improved some features, though, such as increasing the speed of the photo uploading feature, and updating the photo browser. The app no longer needs to reload your friend list each time you search for a friend. Also useful is that the news feed now has infinite scroll, so users don’t need to click “load more stories” to see more feed content.

Most of the negative reviews on the app’s download site and Twitter have focused on confusion surrounding push notifications. The app’s default settings can conflict with the phone’s overall push settings. Users need to enter the app’s options menu and configure Facebook notifications and email notifications to ensure they don’t receive the same notification multiple times or not at all.

This shaky release won’t help Blackberry in its quest to wrestle market share back from the growing Android and iPhone platforms.

Marketplace For Facebook and Oodle iPhone App Launches, Has Room to Improve

Yesterday, Oodle released an iPhone app interface that connects users to Oodle Marketplace, as well as the Oodle-powered Facebook Marketplace. Called “Marketplace for Oodle & Facebook”, the app lets users quickly make “for sale”, “wanted”, and “free” posts; view listings by friends and friends of friends; and browse items listed nearby. Upon release, app had some performance issues, with some tabs frequently failing to load, and photos added to postings not always showing up in listings.

Facebook originally launched Marketplace as an in-house app in 2007, but it never saw high volumes of postings. In hopes of revitalizing this social competitor to Craigslist, Facebook transferred control to partner Oodle in March of 2009. Marketplace still isn’t huge. For instance, there are currently around 2000 general items on sale within 50 miles of San Francisco, one of its most active markets. Oodle hopes to grow Facebook Marketplace as well as their own Oodle Marketplace through the iPhone app.

Once users of the app log in to Facebook and allow it to use their location, they’ll see the Marketplace home screen. From there they can add a new posting, view their existing postings, see counts of how many items are listed by friends and friends of friends, and see two recent postings from their network. Posting categories include offering and seeking items for sale, real estate, apartments and rentals, vehicles, and jobs.

Marketplace’s best feature is how quickly you can design a listing. Setting a title, price, and description is simple, and it’s very handy to be able to take a photo on the spot to be used in your posting. It can be quite fun to wander around your home snapping photos and making listings of things you want to get rid of.

Actually posting something is where problems started. It can take between 25 minutes and few hours for posts to finish processing, until which you can’t edit or delete your post. In some cases the photo you upload alongside a posting won’t show up in listings. Also, the app frequently returned a “Network Error” when attempting to browse to a different tab like “[postings by]Friends of Friends”, though a representative from Oodle says they are addressing this.

Searching for postings is straightforward, but the smallest proximity you can refine your search to is 5 miles, which isn’t very helpful in metropolitan areas. Sharing to Facebook is easy but leaves out price, the inclusion of which can be important for drawing clicks to common but heavily discounted items.

Marketplace for Oodle & Facebook may grow those marketplaces a little, but with flawed launch and no truly innovative features, it won’t generate the buzz necessary to make people stop using Craigslist or eBay.

How Marketers and Businesses Can Start Using Facebook Places

Facebook has started making Places, its long-speculated location service, available to users. And while it is only available to users in the US, expect it to make a big impact with Facebook’s 500 million people worldwide as it rolls out to more users and devices around the world – Places is going to significantly impact the entire ecosystem of Facebook users and businesses. More than 150 million of Facebook’s users access Facebook on mobile devices, and some large portion have a phone that they’ll be able to use to check themselves in, check their friends in, and create a Place page about any real-world location.

In other words, any business or other organization with a physical presence should make sure to claim and manage their Place page. The most immediate reason is that lots of users will be generating content on the page, with or without an admin to moderate it. The more important reason, though, is that Places is a promising new way to connect with customers, clients and partners.

First, we’ll look at how to get started using Places. Then, we’ll look at how to use it.

Getting Your Place

Facebook has filled Places with a directory of some 14 million local businesses already, via a partnership with business listings data provider Localeze; 600,000 of these listings are already verified by the businesses, who have access to manage the Localeze information that gets shared with Facebook and other third parties (more on that here).

This partnership, and the ability for users to create Places, means that the actual owners of the place in the physical world will need to claim it with Facebook. Here’s how that process works.

Claiming Your Facebook Place

1. Search on Facebook’s web site for your business name.

2. When you find your Place, you can claim it by clicking on the link below the profile picture that says “Is this your business?”.

We’ll explain how to claim below — before that, though, here’s what to do if you don’t see your place:

Adding Your Facebook Place

1. Using the mobile web or app interface, click on the + or Add button — the Place will be pinned at your current GPS coordinates, so don’t do this from home unless you’re creating a Place for a home office.

2. Enter your Place’s name and description.

3. Click “add”

4. Now, go to your new Place page and click on the “Is this your business?” button.

Verifying Ownership

Now, here’s how to claim your Place:

1. The first page of the form requires you to select a button certifying that you’re the owner of the Place — click through, assuming you are.

2. Then, the next Page shows you your pre-populated business number.

3a. If you use an automated phone system, Facebook will ask you to enter your preferred extension number so it can reach you.

3b. If the number is wrong, Facebook will have you click through to a generic claim form that lets you edit then submit all details of your business, including Place name, Place URL, official name of business, address, phone number, your name and title, and your federal employee identification number (if applicable). You’ll also need to upload a copy of one of the following: articles of incorporation, certificate of formation, local business license, or Better Business Bureau accreditation. You’ll also need to check a box re-affirming legalese about how you are who you claim to be.

4. Unless you need to file the full claim, Facebook will then give your listed number a call, and provide you with a four-digit PIN.

5. Enter this number in the next field. You should now have access to managing your Places page, and you’ll receive a confirmation email saying so.

Facebook also makes it possible for you to merge your Place page with your Facebook Page. The advantage is that you can have a single Facebook identity for your business that incorporates people checking in at your business (including a map of their actions), together with the status updates, photos and links that you and your fans are already sharing. The merged interface retains your existing Page features, including photos, videos, events and custom tabs for applications and landing pages, along with your existing vanity URL (if you have one). All of your Facebook ad campaigns for your existing Page will continue to run as previously planned.

Important notes: Facebook says that “if you have multiple Places to claim, you must go through the claiming process for each of your Places.” In addition, a solution for linking multiple Places to a single Facebook Page may become available in the future.

Using Your Place

Simply showing up and claiming your place will allow you to edit key details about it, including your address, contact information, business hours, profile picture, administrative tasks and other settings. The most basic benefit of having a Place is that you can centralize what people are doing and saying about your business using the feature — you don’t need to be actively involved in your Place in order to get value out of it. Users will do that themselves, by finding your place, checking and broadcasting this activity to their friends and to other people looking at the Place.

Advertising Your Place

Facebook has also integrated Places in with its performance advertising service. You can advertise for Places, or merged Pages/Places in the same way that you can advertise for other Facebook content.

1. Go to the Facebook Ads.

2. Click on the “I want to advertise something I have on Facebook” link immediately beneath the destination URL. You’ll see a drop-down menu of all of your Facebook properties — your Place should appear there, alongside the Pages, applications, Events and Groups you’re an administrator for.

3. Select your Place, and proceed to define and purchase the ad campaign as you would for any other Facebook campaign.

Note: Facebook does not currently let Place owners target users who have at some point checked in. This might change, but for now, the best alternative is to target people who Like your Page (especially if it is merged with your Place).

Just the First Step

Going forward, we expect Facebook and the third parties using the Places APIs to make much richer use of location data in ways that will benefit businesses and other organizations with real-world locations. For example, we’ve heard that there may be a Groupon integration coming. While the functionality is not currently available, it’s easy to imagine a local businesses sharing a daily group deal through their Places page.

For now, we highly recommend that Page owners create or find their Places, and consider merging them with existing Pages. While every organization’s goals are different, the engagement created by the location feature can help almost any business build its Facebook presence.

Chinese, Arabic, Spanish Language Apps in This Week’s Top Emerging Facebook List

This week’s list of top emerging apps on the Facebook Platform from AppData features three non-English apps in the top five, as well as a nice variety of games, utilities, and other apps in the top 20.

Here’s the latest list of emerging Facebook apps, after a brief hiatus due to a Facebook stats bug that it says is now corrected. Below, we’ve collected a list of the 20 fastest-growing apps on Facebook, among those still under a million monthly active users.

Top Gainers This Week
Name MAU Gain Gain,%
1. Original 開心魚塘 701,006 +402,943 +135%
2. Original Selective Tweets 997,615 +381,870 +62%
3. App_2_143373665690663_9207 حالتك النفسية اليوم 538,663 +374,150 +227%
4. App_2_124212894291561_5158 Which Celebrity Shares Your Birthday? 721,553 +363,950 +102%
5. App_2_138837506134169_9468 Mi foto de hoy 624,085 +329,137 +112%
6. App_2_136654373040400_5743 Status Emoticon 365,996 +314,091 +605%
7. Original Fan Appz 701,896 +259,571 +59%
8. Original Party Resort 581,707 +246,244 +73%
9. App_2_21810043296_2543 Facebook for the T-Mobile Sidekick 902,218 +222,416 +33%
10. Original Premier League Fantasy Football 691,511 +209,623 +44%
11. Original Ping.fm 543,394 +202,200 +59%
12. Original Lucky Train 327,379 +198,290 +154%
13. Original Fantasy La Liga 291,955 +198,105 +211%
14. App_2_108185025901296_7845 Citytalk 臉書表情發送機 364,724 +189,445 +108%
15. Original Bouncing Balls 928,331 +185,486 +25%
16. App_2_160487965948_8641 Retail Therapy 616,017 +178,040 +41%
17. App_2_151084722852_9025 ExploreU 489,605 +177,741 +57%
18. Original Lovers 722,656 +172,319 +31%
19. Original Cool Status 256,459 +167,080 +187%
20. Original Travel Balloon 538,279 +162,063 +43%

開心魚塘 is a Chinese-language fish-raising game that also has an English translation. Surprisingly, it’s the only game near the top of the list this week; we deal with the rest of its category over at Inside Social Games.

The top non-game app is Selective Tweets, which is actually quite the useful utility for Twitter users, as it automatically posts any tweet with the #fb hashtag to the user’s feed. It’s not a totally original idea, though; we wrote about a similar app back in April 2009.

حالتك النفسية اليوم has made it surprisingly close to the top of the list for being an Arabic-language app; there are still only a few million users who access Facebook in Arabic. It appears to be a quick astrology / quiz-style app predicting your daily emotional state.

Which Celebrity Shares Your Birthday? Try the number four app and find out. Five is yet another foreign offering, this time in Spanish, and roughly translating to My Picture of the Day. Following in that self explanatory vein, Status Emoticon provides you with, what else, status emoticons.

Things get a bit more interesting with number seven, Fan Appz. This is one of the few app suites for Facebook Pages that we’ve seen, offering various quizzes, polls, promotions and other gewgaws to integrate into a Page. We reviewed the app back in June.

Facebook for the T-Mobile Sidekick is nearing a million MAU, which suggests that a lot of Sidekicks are being sold. Finally, we’ll point out Ping.fm, which gives users a way to broadcast their Facebook thoughts out across the web.

Recent Facebook Apps in the United States Target Niche Audiences for Growth, Monetization

Editor’s note: The following analysis is based on data from Inside Facebook Gold, our research and data membership service covering Facebook’s platform and advertising ecosystem.

Following up on Tuesday’s post about the performance of three relatively standard games in Taiwan, we’re switching back to the United States with at look at three more apps — though this time they’re rather unusual, at least compared to some of the apps we’ve previously looked at.

What makes these games unusual is, in part, the fact that they’re all products of late 2009 and 2010. Since the turn of the year, social game developers have found that they need to go beyond farming and fish games. The three you see below — Kingdoms of Camelot, Mall World and Nightclub City — are products of this new, more creative environment.

Each game also has a measure of built-in demographic targeting. For the developers, narrowing the focus to particular groups of people has helped build larger audiences for games without the advertising weight of a large company like Zynga behind them.

This built-in targeting should also be interesting to brand marketers and advertisers, though. The demographics for Mall World, for instance, indicate that it could be a good channel for targeting young, brand-conscious women. As discussed in our earlier interview with Alex Rampell, CEO and co-founder of TrialPay, performance advertising’s next frontier will likely be within social games, and brands have an opportunity to lead.

Our demographic data for all three games show that each has a fairly different gender profile. Kingdoms of Camelot, for example, is the only one of the three that’s heavily male, an observation that makes sense given that Camelot is a strategy game with a fantasy theme, a genre that has traditionally appealed more to men.

Focusing on men is a clever move for games like Kingdoms of Camelot. Since most developers have by now realized that women spend more on Facebook games (a phenomenon we cover in depth in our Inside Virtual Goods reports), the competition is heaviest for that group.

Camelot, along with a small handful of other strategy games, neatly bypasses the fight for women, and has netted almost five million users as a result.

Games that do go after women need a unique angle. Nightclub City certainly creates that, by placing players in the shoes of a busy nightclub manager. This is an interesting game on many levels, not least because the music in the game is recognizable — popular artist Girl Talk, for instance, features prominently.

Mall World’s theme isn’t unique anymore. But it’s certainly laser-focused — who doesn’t know young women like malls? As we explore further, a second big difference between Kingdoms of Camelot and its two peers is revealed: a much older audience. Although Camelot may be male-heavy, its average age is closer to female-dominated games like FarmVille, which often go for a middle-aged audience.

Nightclub City and Mall World, on the other hand, both trend young — especially the latter game. That’s no surprise, but it’s again a clever targeting move on the part of both games: Facebook’s growing international audience is younger on average than the mostly-static United States userbase. (Note, however, that these stats are only for the US.)

Over time, expect to see more targeted games and applications like these three. Since the groups that access them are self-selecting, the games themselves should also help lead marketers to their desired audience.

The above analysis is based on recent demographic data for each of these three apps. The full data is available as part of a membership to Inside Facebook Gold, our research and data membership service covering Facebook’s platform and advertising ecosystem. To learn more or join the membership, please visit Inside Facebook Gold.

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