This Week’s Headlines on Inside Social Games
As social games reach new plateaus of quality, the past week has seen everything from virtual fish farming to happy kitties. In case you missed anything in the social gaming world, here are the highlights from Inside Social Games:
Monday, January 18th, 2010
- Pillow Fight, Wild Ones and Inferno On Our Weekly List of Top Games By Monthly Users
- Meteor Game’s Little Rock Pool Combines Genres for Aquaculture Simulator
- Catch Me! If You Can Brings Cooperative Arcade Puzzle Play to the iPhone
- Playfish Raises the Bar on Mafia Role-Playing Games with Gangster City
Tuesday, January 19th, 2010
- 3D Noid Brings a New Angle to Breakout Games for the iPhone
- Last Week to Pre-order Inside Virtual Goods: The Future of Social Gaming 2010
- Boku Raises $25 Million, Plans for More Global Expansion
- Understanding the Pieces of the Social Game Monetization Chain
Wednesday, January 20th, 2010
- Birthday Becomes a Zoo and Pets Return on This Week’s Top Growing Games by Daily Active Users
- New Facebook Developer, Toy Studio, Launches Killer Toon
- IFB: Global Social Game Publisher 6 Waves Raises $17.5 Million
- Booyah’s MyTown 2.0 iPhone App Combines Gaming, Location and Virtual Goods
- China: Virtual Goods Are Big, Social Games Are Still Growing
Thursday, January 21st, 2010
- Facebook Game Garden World Offers Another Take on the Simulation Genre
- Casual Games Have Shortcomings on Facebook but Show Promise
- New SGN CEO Randy Breen on Mobile Development and the Future of Social Gaming
- Cash for Virtual Goods Company Rixty Raises $1.24 Million
Friday, January 22nd, 2010
- Few Big Names, But a Kitty With Growth Potential This Week in Our Top 20 Emerging Facebook Games List
- Hello Kitty Online’s Facebook App Teaches New Users How to Play
- Video: Social Gaming Executives Predict the Future of the Industry in 2010
- Social Gaming Roundup: Square-Enix, Zynga and Haiti, and More













